Crimesend Life Klink

Crimesend Life Klink is a maximum security prison run by Warden Harrow T. Preiss. Glitcher and Buncible find themselves incarcerated at the end of Tekkit Toolbox Episode 5: Going Loopy! but managed to use their ComputerCraft skills to escape with the help of a mining turtle they name Shelly.

According to signposts in the desert, Crimesend is within walking distance of Testiville and the Science Division HQ.

Facilities
There are untold numbers of prison cells in Crimesend Life Klink, with only a small number being observed in the series. Two types of cell are evident.

The next level up in the tower complex opens to an operations rooms, featuring a large scrolling noticeboard. On either side of this, looking into the tower through reinforced glass, are two more rooms. The room on the left includes numerous storage chests. The room on the right includes a laser gun dispenser. Two further doors lead from the operations room away from the tower, the left of which leads to an administration suite via two security stations.
 * The main tower complex comprises small individual cells enclosing a large open central space. The full height of the tower is undetermined, meaning any number of cells could be present, and there is nothing to say this is the only tower. At the base of the tower is a lava pool provided by Cliche Lava Pools, Inc. These cells are small, constructed into the dark matter walls of the tower, with iron bars joining them to the central space. The floors are made of upward-facing igniters that incinerate a cell's occupants for undisclosed reasons.
 * The base of the tower joins with a corridor lined with a smaller number of larger but more secure confinements. These are entirely enclosed, with two sets of red matter doors providing the only entrance. At least one of these cells has had its dark matter ceiling replaced with suspended layers of lava and water; it's through this that Glitcher and Buncible were dropped into their cell.

The administration suite, comprising four offices of the prison's chiefs, leads to the office of Harrow Preiss via a metal detector and equisitely-decorated lobby. Preiss's office is fitted with a fishtank, bookshelves, large mahogany desk, a "money shower" that rains various types of gold onto Preiss, and a jukebox that activates a hidden elevator leading to four further rooms directly beneath Preiss's office.
 * 1) A chamber fitted with numerous torture devices.
 * 2) An execution chamber occupied predominantly by an electric chair and two large generators, with an arrangement of seats for witnesses.
 * 3) A colourful daycare centre with a fishtank, trampoline, reading corner, playmat, chest filled with building blocks and soiled "Wendy Shack".